CIRCLES

ABOUT

Relive the good old days of retro gaming with this simple but highly addictive game called Circles.  Built within two days and submitted as part of the Don't Touch It! theme for the weekly game jam at http://www.weeklygamejam.com

Day one's build progress: https://rustyrocket.blogspot.com/2019/06/game-jam-day-one.html

Day two's build progress: https://rustyrocket.blogspot.com/2019/06/game-jam-day-two.html

CONTROLS

Using your mouse, you must ensure the circular target is contained at all costs but beware, the containment circle shrinks over time!

SAY HELLO

Drop me a line to say hello!

TWITTER: @RocketJez

WEB: https://rustyrocket.blogspot.com/

Updated 5 days ago
Published 25 days ago
StatusReleased
PlatformsHTML5
Rating
(1)
AuthorRustyRocket
GenreSurvival
TagsArcade, circles, Retro

Comments

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Nice little game, good idea, I like the style of the game :o

Hey, thanks for your comment! I wanted to created a playable game in a really simple form. I'm glad you enjoyed playing it.

feels awful to control. the movement of the containment circle is very jerky compared to the movement of my mouse.

also i felt that there was nothing for me to learn while playing

Very nice game. Love the style. Simple and elegant.

Thank you! I'm a firm believer in keeping things simple as that's often the best way. Glad you enjoyed the game.

If you want to make a better game, use Unity. Scratch game could have major bugs that can occur, either often, or rare. In this case it's rare. The bouncing circle and squares look a little quirky but overall, great.

Thanks! I am learning Unity at the minute but my games don't look as polished as I would like them yet.

(+1)

My god.. It's nice.. Nice simple game.. More challenges or levels would be good thing. But, the core idea is great! Thanks for the inspiration! =)

(+1)

Hi, thanks for your great comment. I had toyed with the idea of more challenges, such as have the player control two containment circles at the same time but I just kept it simple due to time constraints. I'll save it for version two!